With appearances added, I was ready to start setting up cameras and the environment.
Working between the two screens to get a good view
Using the preview window to set up effective lighting
Rendering was a long process. The transparent plastic added significantly to the time, some images taking up to 2 and a half hours
A finished rendering
Setting up a 'collapse' for the animation
A spline for the camera to follow
Setting up the camera at the first keyframe - end keyframe has the same settings but the position is at 98% along the spline
The animation was an even slower process than the images. It would have been faster to do it in the CAD pools but I didn't have much chance of finding a free computer. I was able to leave it overnight which made the process possible.
I am running windows XP on parallels on a mac; this made it difficult to install the DivX codec, and when I succeeded it failed due to an error. I had to use the default compressor, which gave me a very low quality background gradient.
I tried the animation again, this time with a solid colour background. It fixed the problems that I ran into the first time.