I decided to start by creating some ruled surfaces for the lower housing.
This function creates a ruled surface starting from a surface edge and going in any direction to any length.
I extended the surfaces sideways and trimmed the excess to finish with a box.
These surfaces define the lower housing.
More ruled surfaces to start generating the upper housing.
Trimmed off the excess.
Side view
Added a loft to the back part of the upper housing.
Using projected curves to create crease lines for the button cover.
4 lofts and a boundary surface later...
Surface knits to create a surface body for each part, each one inserted into new part files.
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