Sunday, 27 May 2012

Project 2

I spent lots of time on this project and I'm very happy with my final products.

I've learned so much about surface modelling and I feel confident win my ability to model virtually any form or surface.


One thing I've noticed in the past and throughout this project is that solidworks isn't an effective design tool. It's great for CAM processes and rendering, and it can be an important step in bringing a design to reality, but I haven't found its virtual environment good for the design process.
I like to begin with the freedom that comes with a a pen and paper or physical modelling/sculpting. Solidworks requires exact dimensions from the beginning, while working on paper or physically in 3D allows for flexibility and decision changing. That said, Solidworks has some good features like the rollback bar which allows changes to be made to early features (although I often ran into errors when I used it).

I really liked using PhotoView 360 for this project. We did use it in first year but not to its full abilities - for example we were encouraged to use kitchen or factory backgrounds instead of a studio environment, weren't taught how to create cameras or to apply perspective. Working with it this year I thought it was a great tool and I was only too happy to show off my high quality surfaces.

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